Tundra PVP map. One of the pvp maps created with my colleagues at MG, Jesper Lovéus and Ivan Martinez. As with everything I did on Doom Eternal I did modelling, uv's, world building and stamping only. All textures by Id software. Final Stamping by Id Software.
Art Lead - Lear Darocy.
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Doom Eternal was a huge collaborative effort across many departments. The end result would not be possible without the contributions of many. Some assets featured are from a shared library created by other artists at id Software.