DOOM : The Dark Ages | The Temple of Lomarith Arena

This arena was the first example of using the new pose tool for idtech 8. Worked with the excellent tools team to make this giant cacodemon the center piece of the arena. I was able to pose and trigger the gore wounds to have this uniquely placed monster. Originally he was covered in spears and chains. I imagined the sentinel boats that found themselves lost in the cosmic realm hunting the giant cacos like Ahab hunting the white whale.
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Level Design - Aaron Langston
https://www.artstation.com/alangston
Pose Tool - Kerwin Ghigliotty
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Would Like to give a special shout out to the team I worked with throughout the production on all these maps. Thanks gang.

Nick Ford
https://www.artstation.com/nick4d
Graham Kelly
https://www.artstation.com/irreal
Brandon Fox
https://www.artstation.com/brandonfoxart
Emilio Escamilla
https://www.artstation.com/esquared
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Doom : The Dark Ages was a huge collaborative effort across many departments. The end result would not be possible without the contributions of many. Some assets featured are from a shared library created by other artists at id Software.
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