This area was created as a look dev corner a couple weeks before we started on production on the map. Originally this map was going to be a much more sci fi in style but I did this example as a mix of Sentinel/Military bunker style. This shift in style allowed our team to complete this map well within budget and finish on a very short production time.
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Level Design - Awais Ahmed
https://www.artstation.com/mozidesigner
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Would Like to give a special shout out to the team I worked with throughout the production on all these maps. Thanks gang.
Nick Ford
https://www.artstation.com/nick4d
Graham Kelly
https://www.artstation.com/irreal
Brandon Fox
https://www.artstation.com/brandonfoxart
Emilio Escamilla
https://www.artstation.com/esquared
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Doom : The Dark Ages was a huge collaborative effort across many departments. The end result would not be possible without the contributions of many. Some assets featured are from a shared library created by other artists at id Software.
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