Doom Eternal - Mars Core

Mars Core shuttle bay. Was fun to create this area that launches the slayer into the core of mars itself. As with everything I did on Doom Eternal I did modelling, uv's, world building and stamping only. All textures by Id software. Final Stamping by Id Software.

The escape pod vehicle made by Gregg Stangl.

Lighting - Tony Garza

Art Lead - Lear Darocy.

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Doom Eternal was a huge collaborative effort across many departments. The end result would not be possible without the contributions of many. Some assets featured are from a shared library created by other artists at id Software.